
You can also fight the magisters but they may prove a challenge. You can sneak along the side of the upper floor and reach the broken wall in the back, from where you can climb a ladder down to freedom.

Note: in the large adjacent room, there are High Judge Orivand and 4 magisters performing a ritual on a sourcerer.

There you can find an enemy called Kniles the Flenser. You can then make your way to a lower floor to the prison. Push the ladder down and sneak into the fort. You can also use the Gloves of Teleportation acquired from the quest The Teleporter to teleport one of your party members to the second level of Fort Joy (south of the gate guarded by 4 magisters).Get into the prison by either letting yourself get caught by removing your collar and being seen by a magister ( The Arena of Fort Joy), or through the ancient tunnel (learn the location by completing The Imprisoned Elf), or through the quest Withermoore's Soul Jar (not needed to find the tunnel).You will find yourself at the beach, on the other side of the coast. If you choose to go north once inside the gates, you can meet a paladin near the port who is also fighting magisters. The straightforward way is to kill the 4 magisters at the gate, pick up the key, make your way inside the fort, then you can fight your way out.There are multiple ways to escape Fort Joy:.This quest is automatically acquired at the start of Chapter II. There is a letter in Dallis' room about a group called the Seekers who are helping people to escape Fort Joy.Escape from Fort Joy is a Quest in Divinity: Original Sin II and it is formerly known as The Escape and Fort Joy.You still can go back to Fort Joy once you have escaped but the magisters may be hostile.It's advisable to do all quests even if you already have escaped Fort Joy since there is going to be a difficulty spike in the following areas.His key will open the sewer gates leading to the backside of Fort joy. From there you can either escape with a boat ( Nothing But Child's Play) or.

The quests The Imprisoned Elf, Withermoore's Soul Jar (Ancient Tunnel) or removing your collar and getting caught ( The The Arena of Fort Joy) will end you up in Fort Joy's Prison.By entering the Prison of Fort Joy and leaving through the sewers or with a boat.

You can drop a ladder there so your party can follow up.
